ORB
Sensory interaction that transform smartphone usage into a moment of relaxation, meditation, and concentration.
COLLABORATORS
Job Rutgers (advisor)
Ali Quadeer (advisor)
SKILLS
User Research
Interaction Design
UX UI
3D Design
MY ROLE
Wireframing
Prototyping
Information Architecture
Visual Design
Processbook
CONTEXT
Technology overuse has led to burnout, poor sleep, and diminished mental clarity for many urban dwellers. Orb was developed as a sensory-driven product and app to support digital detox and promote mindful time management in daily routines.
CHALLENGE
Users needed a calming, intuitive way to step away from their smartphones and reduce stress without feeling deprived of technology. The challenge was to integrate sensory elements like pink noise, dim lighting, and soft textures into a modular system that supports relaxation and focus, especially in the evening.
OUR SOLUTION
Orb combines product and interaction design to offer a personalized digital detox experience. Through user research, focus groups, and iterative testing, the design evolved to feature sensory interactions that support relaxation and better sleep. The experience is both physical and digital, encouraging sustainable habits and a broader shift in how we relate to technology.